( 00-01 )
ABOUT THE PROJECT
Vista had a product people liked — but no one liked using it. Design was dense, the visuals felt dated, and the user experience was filled with dead ends. It was functional, just not enjoyable. Their team wasn’t looking for a rebrand. They needed a complete design rethink.
We stepped in to redesign the product from the ground up. New design system, smarter interactions, tighter UX flows — all wrapped in a visual language that actually made sense. The goal was simple: make the product feel modern, usable, and clean without losing power under the hood.

( 00-01 )
WHY HIRE ME?
I design at the intersection of product and graphic design, blending strategy with creativity. From UX to branding, marketing, packaging, and animation. I don’t just stick to one label because I approach design from every angle.
Fully responsive
One experience across all screens. From mobile, through tablet to desktop.
( 00-02 )
CHALLENGES
The biggest challenge was untangling the complexity. Vista had packed years of features into a layout that never evolved. Functionality was buried. Navigation didn’t reflect user behavior. The UI looked patched together — because it was.
We rebuilt the structure first, focusing on clarity and priority. Then we created a flexible component system that gave the product consistency without sacrificing flexibility. Every design decision was tied back to a single goal: make this easier to use without dumbing it down.
( 00-01 )
WHO WE ARE?
You don’t need fifty slides, ten calls, and six personas to build something good. You need a clear idea, the right tools, and a team that gives a damn. That’s what Pokota is.
( 00-03 )
FOUNDERS
Pokota is led by two founders who care about craft, clarity, and building things that hold up under real use.
( 00-06 )
FAQ
These are the most common questions. Answered with no spin, no filler. Still have one? Reach out and ask.
( 00-08 )
BLOG
This is where we share what’s actually worth doing.
( 00-03 )
SUMMARY
The new Vista interface feels lighter, faster, and easier to trust. It guides users instead of overwhelming them. Visual hierarchy is clear. Microinteractions feel deliberate. And the entire experience has a rhythm that wasn’t there before.
We delivered a full product design system, updated UI patterns, interaction states, and high-fidelity prototypes. Vista’s internal team now works from a shared Figma system that’s scalable, documented, and ready for future growth. The product finally looks as solid as it performs.
( 00-03 )
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